Bibliografische Daten
ISBN/EAN: 9781484238608
Sprache: Englisch
Umfang: xv, 206 S., 30 s/w Illustr., 206 p. 30 illus.
Einband: kartoniertes Buch
Beschreibung
Create your first turn-based multiplayer game using GameMaker Studio 2's built-in networking functions as well as using a simple NodeJS server. This book introduces you to the complexities of network programming and communication, where the focus will be on building the game rather than worrying about its underlying technologies. You will start with a brief introduction to GameMaker Studio 2 and GML coding before diving into the essential principles of game design. Following this, you will go through an introductory section on NodeJS where you will learn how to integrate your turn-based game with a NodeJS server for displaying game updates and a table of high scores on your game's start screen. You will then apply multiplayer gaming logic to your server and unlock multiplayer game features such as locating a player, syncing their data, and recording their session. Developing Turn-Based Multiplayer Games concludes by showing you the way forward, covering topics such as server security, NodeJS modules, and cross-platform game development. What You Will Learn - Discover the architecture of GameMaker Studio 2 Master GameMaker Studio 2's builtin networking functions Integrate GameMaker Studio 2 with NodeJS Add new features to your game with NodeJS modules Who This Book Is For GameMaker Studio users who want to understand how the networking components of GMS 2 work. Basic JavaScript knowledge is required.
Produktsicherheitsverordnung
Hersteller: APress in Springer Science + Business Media
[email protected]Heidelberger Platz 3
DE 14197 Berlin
Autorenportrait
Yadu Rajiv is a game designer, developer, a curator and evangelist for independent games. In 2011, he co-founded Hashstash Studios, where he designed and developed multiple games. He teaches user experience design, game design and game development at Srishti Institute of Art, Design and Technology, Bangalore, India. He has been building and supporting game-design and development communities since 2008 and is currently working on Gamedev. Yadu writes about game design, game UX and development on Twitter under his handle, @yadurajiv as well as on his blog.